Why Bridge—Not Chess—Is the Ultimate War Game

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Here is a brief excerpt from an article by Michael Ledeen for The Wall Street Journal. To read the complete article, check out others, and obtain subscription information, please click here.

Photo Credit: Getty Images

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There’s a reason why Eisenhower and his generals were passionate about this most cerebral pastime.

On the night of Nov. 7, 1942, as allied forces in Operation Torch headed for the North African coast, commanding Gen. Dwight Eisenhower waited anxiously. It was foggy, and news of the invasion was slow to arrive. To pass the time, Ike and three associates played bridge.

The game was an important part of Ike’s life—throughout the war, in the White House and in retirement. In those years many American leaders were passionate bridge players: One of the men at Eisenhower’s table that night was Gen. Alfred Gruenther, later NATO Commander and for many years president of the World Bridge Federation. Secretary of State John Foster Dulles bragged about his mastery of the game, and his department long conducted a world-wide bridge tournament in embassies and consulates.

You’ll often hear that chess is the ultimate model for geopolitics, indeed for war itself. In the 1963 hit movie From Russia With Love, James Bond is menaced by the brilliant Soviet chess master Tov Kronsteen (clearly modeled on Boris Spassky).

But Eisenhower knew better. No board game can replicate the conditions of the battlefield or the maneuvers of geostrategy, for one simple reason: All of the pieces are visible on the table. Card games are better models because vital information is always concealed by the “fog of war” and the deception of opponents. Most of the time a bridge player sees only one-quarter of the cards, and some of the information he might gather from them is false.

Bridge is largely about communication, and every message a player sends—by bidding or playing a significant card—is broadcast to the player’s partner and his opponents. Frequently a player will have to decide whether he would rather tell the truth to his partner (thereby informing his opponents) or deceive the enemy (thus running the risk of seriously fooling his ally across the table).

Nothing like this exists in even the greatest board games. They permit some feints, to be sure, but not outright lies. Great bridge players are great liars—as are brilliant military leaders and diplomats and politicians. To take the most celebrated recent example, Deng Xiaoping, the man who transformed modern China, was an avid bridge player who had a private railroad car for his games.

The difficulty of weighing truth and lies is one reason that computers don’t win at bridge, whereas at the highest level of chess they do very well. IBM’s Deep Blue defeated grandmaster Garry Kasparov in a six-game match in 1997, but bridge is simply too tough for the machines.

Bridge may also be too tough for contemporary Americans. The bridge-playing population is shrinking and aging. In Eisenhower’s time, close to half of American families had at least one active bridge player; as of 10 years ago, a mere three million played at least once a week, and their average age was 51. Kibitz at a national bridge championship or a local club game and you’ll be impressed by the white hair and the number of wheel chairs and oxygen tanks.

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Here is a direct link to the complete article.

Michael Ledeen, a freedom scholar at the Foundation for the Defense of Democracies, is a bridge life master and the former coach of the Israeli national bridge team.

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