Here is a brief excerpt from Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration in which Ed Catmull, co-founder of Pixar Animation Studios, recalls how a serious organizational rift led him to a new sense of mission—and how it helped Pixar develop a more open and sustainable creative culture.
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I wish I could bottle how it felt to come into work during those first heady days after Toy Story came out.
People seemed to walk a little taller, they were so proud of what we’d done. We’d been the first to make a movie with computers, and—even better—audiences were touched deeply by the story we told. As my colleagues went about their work, every interaction was informed by a sense of pride and accomplishment. We had succeeded by holding true to our ideals; nothing could be better than that. The core team who had joined us in 1994 to edit Toy Story immediately moved on to A Bug’s Life, our movie about the insect world. There was excitement in the air.
But while I could feel that euphoria, I was oddly unable to participate in it.
For 20 years, my life had been defined by the goal of making the first computer-graphics movie. Now that this goal had been reached, I had what I can only describe as a hollow, lost feeling. As a manager, I felt a troubling lack of purpose. Now what? The act of running a company was more than enough to keep me busy, but it wasn’t special. Pixar was now successful, yet there was something unsatisfying about the prospect of merely keeping it running.
It took a serious and unexpected problem to give me a new sense of mission.
For all of my talk about the leaders of thriving companies who did stupid things because they’d failed to pay attention, I discovered that, during the making of Toy Story, I had completely missed something that was threatening to undo us. And I’d missed it even though I thought I’d been paying attention.
Throughout the making of the movie, I had seen my job, in large part, as minding the internal and external dynamics that could divert us from our goal. I was determined that Pixar not make the same mistakes I’d watched other Silicon Valley companies make. To that end, I’d made a point of being accessible to our employees, wandering into people’s offices to check in and see what was going on. John Lasseter1 and I had very conscientiously tried to make sure that everyone at Pixar had a voice, that every job and every employee was treated with respect. I truly believed that self-assessment and constructive criticism had to occur at all levels of a company, and I had tried my best to walk that talk.
Now, though, as we assembled the crew to work on A Bug’s Life, I discovered we’d completely missed a serious, ongoing rift between our creative and production departments. In short, production managers told me that working on Toy Story had been a nightmare. They felt disrespected and marginalized—like second-class citizens. And while they were gratified by Toy Story’s success, they were very reluctant to sign on to work on another film at Pixar.
I was floored. How had we missed this?
The answer, at least in part, was rooted in the role production managers play in making our films. Production managers monitor the overall progress of the crew; they keep track of the thousands of shots; they evaluate how resources are being used; they persuade and cajole and nudge and say no when necessary. In other words, they do something essential for a company whose success relies on hitting deadlines and staying on budget: they manage people and safeguard the process.
If there was one thing we prided ourselves on at Pixar, it was making sure that Pixar’s artists and technical people treated each other as equals, and I had assumed that same mutual respect would be afforded to those who managed the productions. I had assumed wrong. Sure enough, when I checked with the artists and technical staff, they did believe that production managers were second-class and that they impeded—not facilitated—good filmmaking by overcontrolling the process, by micromanaging. Production managers, the folks I consulted told me, were just sand in the gears.
My total ignorance of this dynamic caught me by surprise. My door had always been open! I’d assumed that would guarantee me a place in the loop, at least when it came to major sources of tension, like this. Not a single production manager had dropped by to express frustration or make a suggestion in the five years we worked on Toy Story. Why was that? It took some digging to figure it out.
First, since we didn’t know what we were doing as we’d geared up to do Toy Story, we’d brought in experienced production managers from Los Angeles to help us get organized. They felt that their jobs were temporary and thus that their complaints would not be welcome. In their world—conventional Hollywood productions—freelancers came together to make a film, worked side by side for several months, and then scattered to the winds. Complaining tended to cost you future work opportunities, so they kept their mouths shut. It was only when asked to stay on at Pixar that they voiced their objections.
Second, despite their frustrations, the production managers felt that they were making history and that John was an inspired leader. Toy Story was a meaningful project to work on. The fact that the production managers liked so much of what they were doing allowed them to put up with the parts of the job they came to resent. This was a revelation to me: the good stuff was hiding the bad stuff. I realized that this was something I needed to look out for. When downsides coexist with upsides, as they often do, people are reluctant to explore what’s bugging them, for fear of being labeled complainers. I also realized that this kind of thing, if left unaddressed, could fester and destroy Pixar.
For me, this discovery was bracing. Being on the lookout for problems, I realized, was not the same as seeing problems. This would be the idea—the challenge— around which I would build my new sense of purpose.
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I highly recommend Catmull’s book, Creativity, Inc., written with Amy Wallace and published by Random House (2014). To read my review of it, please click here. To learn more about him and his brilliant career thus far, please click here. I also highly recommend Christoph Luenberger’s A Culture of Purpose: How to Choose the Right People and Make the Right People Choose You, published by Jossey-Bass/A Wiley Imprint (2014).